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Introducing: Ghostsins are widely considered the "jack of all trades" when referring to Assassin builds. There are multiple ways to go about constructing your Ghost, but for the most part they are all teleporting WWsins with emphasis on trap, primarily Lightning Sentry, damage as well. The foundation of a good Ghost is balance, and not putting all your eggs into one basket. It is a very viable pub and GM dueling character, and if played correctly will have limited serious threats against it.
The goal of this build is to be able to primarily take out casters with ease, and still be balanced enough to handle melee builds. You will have some of the best stun output the game has to offer, multiple defensive buffs, a meat shield and agressive summon in Shadow Master, and a supplement to your WW damage in Venom.
Containing: - 1-90 Level Service
- Main Equipment
- Full Inventory
1. 1-90 Level Service
We grow up you level 1 character till level 90 including rush to.
When you order this Special Full Character you must write in order description: - Account Name - Password - Character Name
2. Main Equipment Amulet: 2 Assassin Skills 15+ Fast Cast Rate And one add of the following: Str, Dex, Res, Life
Ring #1: Raven 20/250 Ring #2: Rare Ring 10 fcr 100+ Ar 30+ Life + Resists
Weapon #1: Chaos Greater Talons 3 Lightning Sentry
Weapon #2: Greater Talons with fools mode + 3 lightning sentry with 15 ias 15 all resists Jewel
Belt: Arachnid 120ed
Armor: Enigma Mp 15ed 775
Gloves: Trang-oul's Boots: Shadow Dancers 2/25 dex
Switch: Call to Arms 6/6/x + Spirit for bo
3. Full Inventory Annihilus: 20/15+/x Assassin Torch: 20/15+ 6x Shadow Skills Grand Charms 30-39 Life 3x Trap Skills Grand Charms 30-39 Life
10x Small Charms 18-20 Life/ 7-11 Resist (Fire/Cold/Lightning)
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